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[URP] Gizmos position and scale incorrectly when changing camera rect
Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more
UnityWebRequest buffers Http response in WebGL Player and sends all elem...
How to reproduce:1. Open users’ attached project “WebApiTest.zip” in VisualStudio (Open "WebApiTest.sln")2. Run the project (Browser... Read more
ComputeShader.SetVector() does not work when assigning to int4
Reproduction steps:1. Open the attached project "Case_1413515.zip" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Game... Read more
Garbage is generated by the AutoConnect method when deleting a Terrain w...
Reproduction steps:1. Open the user's attached "AutoConnectBug.zip" project2. Open the "AutoConnect_Unecessary_Garbage_Generation" S... Read more
[URP] CullingResults contain duplicated Terrain as many as ScriptableRen...
How to reproduce:1. Open the user's attached "TerrainBug.zip" project2. Open the "SampleScene" Scene3. Select the "JustCallCull" Gam... Read more
Terrain shadows are not rendered when zooming out in Scene/Game View wit...
Steps to reproduce:1. Open the attached project "Project.zip"2. Open Scenes/Test3. Zoom out in the Scene View4. Observe the Terrain ... Read more
GUIStyle.CalcHeight returns different values when DPI scaling is set to ...
How to reproduce:1. Open the user's attached "GUIStyleCalcHeightBug" project2. Make sure your display scaling is set to 100%3. Click... Read more
SettingsProvider.OnGUI API is called after OnDeactivate when exiting the...
How to reproduce:1. Open the user's attached "SettingsProviderBug" project2. Open the "Edit -> Project Settings-> Test" window... Read more
Error "GUI Error: Invalid GUILayout state" when using BeginVertical
Reproduction steps:1. Open user's attached project2. Select GameObject in the Hierarchy3. In the Inspector find Script Component and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector