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[Windows] Light flash effects on opening Profiler/Frame Debugger/Physics...
Light flash effects on opening:- Profiler.- Frame Debugger.- Physics Debugger.- IMGUI Debugger. Steps to repro:1. Create a new proje... Read more
[VFX Graph] Blend direction ArcSphere bug
Blend direction with ArcSphere makes particles disappear Comes with new ArcSphere integration Repro steps: Open unity and create a n... Read more
Error "Could not create asset from Packages/com.unity.postprocessing/Pos...
How to reproduce: 1. Create a new Unity project2. Go to Window > Package Manager3. In Package Manager select the "+↓" button4. In... Read more
Label with Dynamic Color is not getting Playmode tint in the UI Builder ...
How to reproduce:1. Open the user attached project2. Go to the Unity > Preferences > Colors3. Change the Playmode tint color t... Read more
Addressables in SpriteAtlas get unloaded by "UnloadUnusedAssets"
How to reproduce:1. Open project "Addressables_SpriteAtlas.zip"2. Go to the Window > Asset Management > Addressables > Grou... Read more
Crash when undoing the creation of 3D TMP Text GameObject that's a child...
How to reproduce:1. Open project "Undo.zip"2. Open the "Cube" GameObject in the Prefab Mode3. In the "Cube" Prefab Hierarchy add Can... Read more
Property drawers do not always update height correctly when expanded via...
How to reproduce:1. Open the attached “SerializedPropertyTest” project2. Select the “TestList” asset3. Expand the “Value” foldout in... Read more
Mesh.CombineMeshes discards empty sub-meshes when 'mergeSubmeshes' is se...
Reproduction steps:1. Open the attached ‘8224' project2. Go to the ‘Window → General → Test Runner’3. Click on the ‘Run All’ button4... Read more
[Linux] MacOS build fails for every architecture when the project contai...
How to reproduce: Create a new project Extract the attached “StreamingAssets.zip“ file Add the extracted folder to the project’s “As... Read more
Constraining a Prefab instance transform under the Rig Builder prevents ...
How to reproduce:1. Open the user's attached project "My project.zip"2. See that the "CARRYABLE" GameObject is assigned to Constrain... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build