Search Issue Tracker
Timeline Preview mode causes animated objects to change pose when not in...
How to reproduce1. Open the user's attached 'TimelineTest.zip' project2. Direct the Scene view camera away from the character3. Open... Read more
When a Transform has a negative scale value, certain properties of trans...
1. Download my attached project "cubes.zip"2. Notice several "CompuoundCube" GameObjects in the project (they all should have script... Read more
Matrix4x4.rotation is broken on ARM64
How to reproduce:1. Open the attached project "BugProj.7z"2. Build And Run the project on any ARM64 deviceExpected results: Matrix4x... Read more
GameObject properties are not set to defaults when the GameObject is dis...
Steps to reproduce:1. Open the attached project "Bug.zip"2. Open Scenes/SampleScene3. Enter the Play Mode4. Press Enter and observe ... Read more
[Playables] "PlayableGraph was not destroyed" warning is logged when ent...
"PlayableGraph was not destroyed" warning is logged when entering the Play mode with the Prefab open (the prefab holds the script wh... Read more
Assertion failed errors appear when using DampedTransform
Reproduction steps:1. Download and open the attached "DampenTransformBug.zip" project2. Enter "Play" mode3. Observe the console wind... Read more
Animation transition condition int value changes when entering 9 digit o...
Reproduction steps:1. Open the attached project2. Select the "Cube" GameObject in the Hierarchy window3. Open the Animator window (W... Read more
[UI] Resizing of Animator window is canceled when dragged by very edge o...
Reproduction steps:1. Create a new Unity project2. Open and attach the Animator window in a way where Animator is surrounded by othe... Read more
[VFX Graph] Control panel pause button stuck
VFX Graph play/pause button in the control panel stays stuck on play or pause icon instead of changing while the VFX is played/paused. Read more
Increase Gaussian filter precision to 0.1 texel radius
Jira twin of: [https://fogbugz.unity3d.com/f/cases/1392278]h1. Problem statement Current Gaussian filter implementation operates at ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size