Search Issue Tracker
[Device Simulator] tapCount returns 1 when device's screen is clicked mu...
How to reproduce:1. Open the attached '1258166.zip' project2. Open 'SampleScene' Scene3. Click 3 times on device screen Expected res... Read more
Graphics.Blit 0 index texture will not be drawn when VRTextureUsage is s...
Graphics.Blit with destDepthSlice to Tex2DArray with VRTextureUsage.TwoEyes won't work correctly How to reproduce:1. Open attached p... Read more
[PackMan] Sample.FindByPackage does not find samples when the Package Ma...
How to reproduce:1. Open the project "case_1259196-PackMan"2. Select "Check samples" (Bug -> Check samples)3. Observe the results... Read more
[HDRP] No texture data available to upload IES
On IES import we get an error for each IES profile in the project. Repro:1) Create or open any HDRP project, can be blank scene2) Ad... Read more
Baked indirect bounce is missing when using custom ShaderGraph shaders
Steps to reproduce: 1. Open the attached project2. Open Scene GITest3. Observe inconsistent bounced light along the wall "SimpleBox_... Read more
[Android] S20 freezes with Swappy enabled when Vsync is being manipulate...
Steps to reproduce:1. Open attached "BoatAttack" project2. Make sure "Optimized Frame Pacing" is enabled under Player settings in "R... Read more
Terrain trees are not being culled by the camera's view transform theref...
How to reproduce:1. Open attached project "Tree perf (HDRP).zip" and scene "TEST_SCENE"2. Enter Play mode3. In Profiler window, obse... Read more
Mesh is considered offscreen when a Cloth component is added
To reproduce:1. Open user's attached project2. Using Hierarchy window navigate to Polo_Shirt (FemalePlayer -> FemaleLP -> Tops... Read more
[Timeline] Timeline Signal gets called twice when the Signal is in frame 0
Reproduction steps:1. Open the attached project "TimelineSignal.zip"2. In the Project window under "Scenes" open "SampleScene.unity"... Read more
Add new Action context menu doesn't filter options when using a right mo...
To reproduce:1. Open attached project ("case_1258135-Sample.zip")2. From Assets select 'Test' Input Action Asset > Edit3. Use the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes