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TapInteraction is triggered twice when using HoldInteraction
How to reproduce:1. Open the user's attached "InputSystemDemo" project2. Open the "Interactions Issue Scene" scene3. Enter Play mode... Read more
Controllers with gyroscope inputs always become the current Gamepad when...
How to reproduce: Open the attached project "InputSystem_Controller_Noisy.zip" Open the "Entry" Scene Connect a controller with a gy... Read more
Crash on NavMeshTileData::Transfer<SafeBinaryRead> when opening a projec...
Reproduction steps:1. Open the user's attached project2. If the project doesn't crash, open scene "SampleScene"-- observe crash Repr... Read more
[Linux] Editor performance drops when changing Transform Position, Rotat...
How to reproduce:1. Create a new project and add a 3D Cube to it2 Move the slider of transforms rotation x value Expected result: Cu... Read more
"Unable to find player assembly Testrunner.dll" warning appears in the C...
Reproduction steps:1. Open the attached "1429664.zip" project2. Build for Windows, Mac, Linux Standalone3. Observe the Console Expec... Read more
[HDRP] upperHemisphereLuxValue always return 1 despite which HDRI Textur...
How to reproduce:1. Open the user's attached "SkyBug" project2. Open the "HDRISkyBug" Scene3. Select the "Sky Volume" GameObject in ... Read more
[HDRP] RenderLoop.Prepare takes up a lot of CPU
Reproduction steps:1. Download and open the attached "HDRP BUG" project2. Enter "Play" mode3. In the menu bar, press "Window" > "... Read more
[DOTS] Asset access errors thrown after upgrading to Entities 0.50.0-pre...
How to reproduce:1. Open the user's attached project "ts2_test.zip"2. Observe the Console window Expected results: No errors occurAc... Read more
Order in Layer does not work when previewing in Prefab Mode
How to reproduce:1. Open the user-submitted project2. Open the Prefab "UiImagePrefab" (Assets/UiImagePrefab.prefab)3. In the Hierarc... Read more
[XR][Vulkan] Post Processing artifacts on Quest 1
Steps to reproduce:1. Open the attached project "URP_Template.zip"2. In Build settings, switch platform to Android3. In Player setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera