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TMP Input Field submits empty string when a correction from Correction w...
Steps to reproduce:1. Open the attached project "repro.zip"2. Open Scenes/SampleScene3. Set Computer's keyboard layout to Japanese4.... Read more
Glitchy behaviour on Assets when using Hinge Joint Component
Reproduction steps:1. Open the project "Hinge_Joint_Repro"2. Open "Assets/Tutorials/Train Controller - Tutorial_01" scene3. Enter Pl... Read more
[M1 Max][Silicon][URP] Game view is flickering yellow when HDR setting i...
Reproduction steps:1. Open the user's attached project2. Observe the Game View window Expected result: Game view window is the defau... Read more
[Android] Crash with signal 11 caused by null pointer dereference on And...
Reproduction steps:1. Open the attached user's Unity project "ProjectBirdWar.zip"2. Go to File > Build Settings and switch to And... Read more
Inspector's Transform fields Position and Rotation is not setting "GUI.c...
How to reproduce:1. Open project "New Unity Project.zip"2. In the Hierarchy window select "bug" GameObject3. In the Inspector window... Read more
Clicking Undo after deleting a scroll bar from the Scroll View doesn't r...
1. Open a new project2. Right mouse button in the Hierarchy > UI > Scroll View3. Delete either the Scrollbar Horizontal or the... Read more
BossRoom sample project spammed with errors and warnings after opening w...
Steps to reproduce:1. Open the attached project2. If no warnings or errors produced, hover Scene View3. Select "Main Camera" GO Expe... Read more
[HDRP] Memory leak when destroying reflection probes
Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > SampleScene3. Open Window > Analysis > P... Read more
Large amount of cache entries cause a cache miss to take more time to co...
How to reproduce:1. Open the user attached project (CachingMetricsTest.zip)2. Open the test runner window by going to the menubar: W... Read more
[Addressables] BuildLayoutGenerationTask fails with exception "The key '...
Reproduction steps:1. Open the attached 'Artifact Path' project2. Go to the 'Window -> Asset Management -> Addressables -> ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used