Search Issue Tracker
PlatformNotSupportedException is thrown when using System.Security
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and observe the Cons... Read more
[URP] Mask Component stops working when a Renderer Feature renders it af...
Reproduction steps: 1. Open attached project "Case_1403640.zip" 2. Load Scene "SampleScene" 3. Observe the Game View Expected resul... Read more
Invalid package dependencies error when creating a new 3D (URP) Core pro...
Reproduction steps: 1. Create and open a new 3D (URP) core project Expected result: There are no errors Actual result: There is an ... Read more
[Android][Vulkan] Screen Glitching when using Vulkan with Graphics Jobs ...
How to reproduce: 1. Open the user's attached "FTManagerTest.zip" project 2. Build And Run "TestScene" Scene 3. Tap on the screen if... Read more
[UIToolkit] EditorWindow background rows sometimes disappear when the wi...
How to reproduce: 1. Open the user's attached "UIMultiTreeView" project 2. Open the "Windows -> MultiColumn Test Window" window from... Read more
NetworkObject is destroyed when NetworkManager Host is started and stopp...
How to reproduce: 1. Open the attached project "NetworkBugProject.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4.... Read more
Crash on DestroyObjectHighLevel_Internal when undoing Spline duplication
Reproduction steps: 1. Open the attached "Splined.zip" project 2. Select the "Spline Buildings" GameObject 3. In the Scene view enab... Read more
'Error while downloading Asset Bundle: CRC Mismatch' error is thrown whe...
How to reproduce: 1. Open the user attached "BundleCRC.zip" project 2. Go to Window > Asset Management > Adressables > Groups 3. In... Read more
On macOS PATH environment variable differs when launching Project from t...
Steps to reproduce: 1. Open SampleScene in the attached "Unity hub v3 PATH problem.zip" project 2. Enter Play Mode 3. Observe log... Read more
[Mac][Netcode] Exiting Player causes a crash
Repro steps: 1. Open the attached project 2. Build and Run 3. Exit the app 4. Might take a few tries Expected: app quits correctly ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TileMap selection resets to the default when the Scene is saved
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script