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[WebPlayer] Realtime Lightmaping doesn't work with spotlight
Project Steps: 1. Build for webplayer check only scene "RealtimeSmall".2. Notice that spotlight is not shown and shadows too. Read more
Font property lineHeight is read only
Now with new b3 feature "Fonts: CharacterInfo properties are now writeable", you can change characterinfo for freely, however you ca... Read more
Edge browser gets Chrome plugin error message
-e: see title, maybe the message should also say that it doesn't work in Edge either -repro:--open Edge--go to http://unity3d.com/we... Read more
[CustomEditor] Multiple fuction call from custom MenuItem when calling f...
Steps to reproduce: 1. Open attached project2. Open 'CallTest' scene3. Select all three cubes in the hierarchy4. Left-Click on one o... Read more
UO2 doesn't catch Win10
-e: see title, says the OS isn't supported -repro:--start FF on a Win10 without the plugin installed--go to some Unity plugin conten... Read more
[Collider] Box Collider fits object badly when object is parented to non...
Steps to reproduce: 1. Create new project2. Create a cube. Set its position to (0, 0, 0), rotation to (0, 0, 0) and scale to (20,1,5... Read more
[YAML Merge] Force refresh needed to see newly merged file
How to reproduce1. Create a project with default Editor settings (Asset serialization mode = force text).2. Create scene1 with a cub... Read more
[OSX] Missing "enable text serialization" message for scene smart merge
How to reproduce:1. Create a project with default Editor settings (Asset serialization mode = mixed).2. Create scene1 with a cube3. ... Read more
[Mesh] Script with overriden OnPopulateMesh() and UpdateMaterial() cause...
Repro steps:1) Open the project and scene Crash2) Select Canvas -> MultiImage3) Click checkbox to enable/disable MultiImage objec... Read more
Stretched Billboard Render mode causes unexpected flickering
Repro steps:1) Open my attached project and scene 'mainscene'2) Enable Main Camera(1) -> Particle System3) Start simulating Parti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled