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[HDRP] RenderLoop.Prepare takes up a lot of CPU
Reproduction steps:1. Download and open the attached "HDRP BUG" project2. Enter "Play" mode3. In the menu bar, press "Window" > "... Read more
[DOTS] Asset access errors thrown after upgrading to Entities 0.50.0-pre...
How to reproduce:1. Open the user's attached project "ts2_test.zip"2. Observe the Console window Expected results: No errors occurAc... Read more
Order in Layer does not work when previewing in Prefab Mode
How to reproduce:1. Open the user-submitted project2. Open the Prefab "UiImagePrefab" (Assets/UiImagePrefab.prefab)3. In the Hierarc... Read more
[XR][Vulkan] Post Processing artifacts on Quest 1
Steps to reproduce:1. Open the attached project "URP_Template.zip"2. In Build settings, switch platform to Android3. In Player setti... Read more
Right-click on a Scene tab stops working after resetting layouts
How to reproduce:1. Create a new Unity project2. Select Window -> Layouts -> Reset All Layouts3. Right-click on a Scene view t... Read more
Input fields are often not responsive on Android
Reproduction steps:1. Open project "InputFieldNotResponsive"2. Open Scenes/SampleScene3. Build and Run to Android4. Click Password T... Read more
Culling masks do not work with baked lighting
Steps to reproduce: 1. Clone Adventure-Sample-Game project2. Open Market scene3. Pan viewport camera around4. Notice that the realti... Read more
Terrain Detail Mesh creates unnamed "Texture2D" with no reference to an ...
Reproduction steps:1. Open the attached project "Bug Test.zip"2. Open the Memory Profiler from "Window > Analysis > Memory Pro... Read more
[Android] Android NDK installed in default path throws "Android NDK not ...
Steps to reproduce: Open new Unity Project In Build Settings, switch platform to "Android" In Build Settings, Build Observe modal er... Read more
NavMesh.Raycast doesn't return correct hit position
Steps to reproduce:1. Open the user attached "NavMeshCastTest03.zip" project2. Open SampleScene3. Watch the Gizmo in the Scene Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog