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0
votes
Fixed

Texture Wrap Mode settings display previously selected option in Scene v...

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Apr 24, 2020

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Version/s: 2019.2.0a5, 2019.3, 2020.1, 2020.1.0b5, 2020.2

To reproduce:1. Open up users attached project2. Open 'SampleScene' Scene3. Choose 'cat.jpg' in Project > Assets4. In the Inspect... Read more

0
votes
Fixed

[TMP] ArgumentOutOfRangeException thrown on selecting "Update Sprite Ass...

Package: TextMeshPro

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Apr 30, 2020

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Version/s: 3.0.0-preview.11, 3.0.0-preview.5, 3.0.0-preview.1

When "Update Sprite Asset" is selected after creating "Sprite Asset" in the Inspector, it causes the editor to throw ArgumentOutOfRa... Read more

0
votes
Fixed

[ProBuilder] ArgumentOutOfRangeException thrown on selecting "Freeze Tra...

Package: Probuilder

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Apr 30, 2020

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Version/s: 4.3.0-preview.7, 4.2.3, 4.2.1, 4.1.0, 4.0.2, 3.0.0

On Selecting "Freeze Transform" tool when "Strip ProBuilder Scripts in Selection" from Actions under Tools menu is performed with "N... Read more

0
votes
Fixed

[Profiler] Raw Hierarchy cannot be selected when the Live button is disa...

Profiling

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Apr 29, 2020

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Version/s: 2020.2.0a4, 2020.2.0a5

How to reproduce:1. Create and open a new project2. Enter the Play Mode3. Open the Profiler window by selecting Window->Analysis-... Read more

0
votes
By Design

[TMP] ArgumentNullException thrown on Creating "Sprite Asset" from TextM...

Package: TextMeshPro

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Apr 30, 2020

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Version/s: 3.0.0-preview.11, 3.0.0-preview.1, 2.0.1, 2.0.0, 1.4.0, 1.3.0

When "Sprite Asset" is created from TextMeshPro in the Project window, it causes the editor to throw ArgumentNullException, refer th... Read more

0
votes
Fixed

[2D] Sprite Editor window to turn blank along with Exception On updating...

Package: 2D Sprite

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Apr 30, 2020

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Version/s: 4.2.2

When Skinning Editor is selected in the Sprite Editor window and 2DAnimation package is updated, it cause the Sprite Editor window t... Read more

0
votes
Fixed

The information of the selected frame is shown in Module details panel w...

Profiling

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Apr 29, 2020

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Version/s: 2020.2.0a4, 2020.2.0a5

How to reproduce:1. Create and open a new project2. Enter the Play Mode3. Open the Profiler window by selecting Window->Analysis-... Read more

0
votes
By Design

[Shadergraph] "#if SHADERGRAPH_PREVIEW" in a custom function node throws...

Package: Shader Graph

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Apr 30, 2020

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Version/s: Master (e40b57c606)

Repro steps:1. use project with Universal RP2. Make a PBR shadergraph3. Create a custom function node4. Add an output, name it "Out"... Read more

0
votes
Fixed

NullReferenceException is thrown when using Localized Audio clips

Package: Localization Package

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Apr 30, 2020

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Version/s: 0.6.1-preview

Steps to reproduce:1. Open user's attached project "Prueba animals swip pages.zip"2. Open "Test" Scene3. Enter Play mode4. Notice th... Read more

0
votes
Fixed

It is possible to select "None (Object)" from the Material list in Model...

Asset - Importers

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Apr 30, 2020

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Version/s: 2019.3.13f1, 2020.1.0b8, 2020.2.0a10

To reproduce: 1. Download attached "1172619_repro (1) 3.zip" project in Unity2. In Project window select "untitled.fbx" gameObject3.... Read more

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