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[AssetBundle] LoadAllAssetsAsync stucks
Its seems LoadAllAssetsAsync stucks in infinitive loop. 1. Load the test.scene.2. Press the play button.3. You should get crash.4. O... Read more
[Animator][RootMotion] Animator root doesn't return to initial position ...
Animator with root motion have some strange behaviour. When animations is Stopt root object doesn't comeback to initial position. Th... Read more
"Corrective" blend shapes
Blend shapes in Unity seem to be only applied before skinned joint animation is applied. This means that while typical blend-shapes ... Read more
FBX Imports bad default pose (on specific characters
1. What happenedThese 2 fbx characters import with the correct arm pose (T-Stance) in 5.0These 2 same characters import with a bad a... Read more
[Console] LogStringToConsole is very expensive and causes lags in play m...
Steps to reproduce: 1. Open the attached project2. Open up Profiler window3. Open and play 'bootstrap' scene4. Click any of the blue... Read more
[iOS][GLES] Texture2D::ReadPixels reading black texture on iOS
How to reproduce: 1. Open attached project2. Open scene Untitled.unity3. Build to iOS and run- Notice how the little window in the t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type