Search Issue Tracker
[Timeline] Animation track not attached when creating timeline on animat...
When creating the timeline for a gameobject with animator component the timeline should get the animation track attached automatical... Read more
HDR texture (RBG111110) in Inspector Preview is white when RenderTexture...
How to reproduce:1. Open user's attached project2. Enter Play Mode3. In Hierarchy select "CopyTexture" GameObject4. In the Inspector... Read more
[WebGL] shadows with soft shadows setting enabled have pixelated edges i...
How to reproduce:1. Open the project from the attached file "1240932.zip"2. In the Hierarchy select "Directional Light" GameObject a... Read more
[A2] [HDRP] SRP debug window redraws every frame when animated materials...
Steps to reproduce : - create a new project- go to Help > About Unity and type "Internal" - this will show up the color circles a... Read more
Profiler image preview data is not displayed when the profiling informat...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. In the Profiler Modules... Read more
Setting Icons are not getting clicked and not opening the properties und...
How to reproduce:1. Create a new project2. Go to: Edit > Project Settings > Player3. Click on the Icon of Other Settings/ Spla... Read more
[Android][Mobile Notifications] Dependencies aren't inserted correctly i...
Repro steps:1. Open attached project2. Export a gradle project3. Open build.gradle Actual: "implementation "com.facebook.android:fac... Read more
Console window doesn't scroll down automatically when initial/first fram...
Reproduction steps:1. Open attached project "ConsoleScroll.zip" and scene "SampleScene"2. Enter Play Mode3. Observe console Expected... Read more
AudioSource PlayScheduled plays sound at random intervals with random va...
How to reproduce:1. Open attached project "AudioSource-PlayScheduled-BugReport.zip" and scene "SampleScene"2. Make sure to lower the... Read more
Non-child Sub Emitter particles move / shift / teleport when modifying t...
How to reproduce:1. Open attached project "SubEmittersAndPlayOnAwake.zip" and scene "SampleScene"2. In Hierarchy, select "Particle S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking