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Package Manager throws "Input string was not in a correct format" error ...
To reproduce: 1. Go to Region & Language Settings in Windows 2. Change "Country or region" to "Poland" 3. Change "Windows display la... Read more
Generated shader code ignores the type of the variable passed when passi...
How to reproduce: 1. Open the user's project 2. In the Project window go to Scenes/SampleScene 3. Enter the Play Mode Expected resu... Read more
Editor silent crashes when SpriteShape Profile with more than 67 sprites...
Reproduction steps: 1. Open the attached project named "Case_1118394" 2. Apply "68SpritesPerAngle" shape profile to the SpriteShape ... Read more
Mismatch between assembly filename and metadata assembly name breaks Scr...
How to reproduce: 1. Open the user's project 2. In the project window click Create -> What_The_Hack ModApi -> ScriptableObject dicti... Read more
Memory Leak in MonoScript is caused by creating a nested Class that is i...
How to reproduce: 1. Download the user-submitted script(MemoryTest.cs) 2. Create a new Unity project 3. Import and attach the script... Read more
The Sorting Orders of Animated SkinnedMeshRenderers are not Animated in ...
When importing an Animation from a Project earlier than 2018.2.7f1, the Sorting Orders of animated SkinnedMeshRenderers are supposed... Read more
[Regression] WebGL GC.Collect crash on scene load on 2018.2 with message...
How to reproduce: 1. Download attached project 2. Change Platform to WebGL 3. Press Build and Run Actual result: Scene is not loade... Read more
[GPU PLM] AI denoisers do not work with GPU PLM
Steps to reproduce: 1. Download the attached project and open SampleScene 2. Navigate to Lighting Settings window and make sure tha... Read more
[LWRP] Game View appears blank when Anti Aliasing (MSAA) is disabled for...
Game View appears blank when Anti Aliasing (MSAA) is disabled for LightwightRenderPipelineAsset Steps to repro: 1. Create a new pro... Read more
[CPU PLM] OpenImage AI denoiser produces artifacts with CPU PLM
Steps to reproduce: 1. Download the attached project and open SampleScene 2. Navigate to Lighting Settings window and make sure tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window