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[WP8] Editor crashes when building for Windows Phone 8
To reproduce:1. Open attached project2. Build for Windows Phone 83. Editor crashes Read more
Loading B&W jpg image in runtime produces incorrect result
Steps to reproduce:1. Open attached project's scene "Test".2. Enter play mode.3. Black and white image loaded on runtime has some co... Read more
[ExecutionOrder] OnTriggerEnter2D is called before Start if object is in...
Steps to reproduce: 1. Open attached project2. Open "Untitled" scene3. Run it4. Open console and notice that OnTriggerEnter2D is cal... Read more
Input.gyro does not work in Awake or Start anymore
How to reproduce: 1. Open attached project2. Open scene VTPSphere.unity3. Comment out line 39 in script followGyro.cs4. Build to iOS... Read more
[Build] Building in batchmode fails for first time after removing file f...
In batchmode after removing file, project building only succeed after second time. 1. Clone project from:https://github.com/Brantone... Read more
[Mesh] "Failed getting triangles. Submesh topology is lines or points" e...
1. Mesh mesh = new Mesh();2. Debug.Log(mesh.triangles);3. Get the error! (which doesn't cause anything bad, but is annoying) Seems t... Read more
[TreeCreator] Terrain Tree Random Rotation has no effect
How to reproduce:1. Create a simple tree2. Create a terrain gameobject3. Click place tree tab4. Ensure that Random Tree Rotation is ... Read more
IL2CPP (iOS) build fails when removing scripts between builds without re...
-Build attached project for iOS with IL2CPP-Delete everything in Assets folder-DON'T close the Editor-Build once again to a differen... Read more
Cursor doesnt change back to hardware cursor on mouse exit using SetCurs...
How to reproduce: 1. Open attached project2. Open scene testscene.unity3. Build to Webplayer and run in Safari or Firefox4. Hover ov... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type