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0
votes
Won't Fix

Renaming an asset inside one of the 'Favorite' folders clears the Projec...

Project Browser

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Jul 04, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new Unity project2. Create a new folder and drag it to the 'Favorites' section3. Inside this folder cre... Read more

0
votes
Won't Fix

[iOS] Crashes when using ILeaderboard.GetScores(Action<bool> callback); ...

iOS

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Aug 03, 2016

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Version/s: 5.3.6f1

To reproduce:1. Open attached project2. Build it to iOS and run3. Press "AUTHENTICATE"4. Press "OWN SCORE"The app should now crash. ... Read more

4
votes
Fixed

[iOS] UnityWebRequest.SendWebRequest Timeout property is being ignored u...

iOS

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Aug 08, 2019

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Version/s: 2019.1.0a3, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

When using UnityWebRequest.SendWebRequest with timeout property set to a particular value that is smaller than the time required for... Read more

0
votes
Fixed

NetworkAnimator only syncs animations from server to clients not the oth...

Networking

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Apr 23, 2015

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Version/s: 5.1.0b4

Reproduction steps:1. Open the attached project "Project Folder"2. Open the scene "Main"3. Build for windows (haven't tested others)... Read more

0
votes
Fixed

[Android] Not all objects are rendered when a Static Batching is disable...

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Nov 19, 2024

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Version/s: 6000.0.22f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Android Player (File &gt; Build And Run)3. Observe the ... Read more

0
votes
Fixed

[HDRP] Enabling SSR in HDRP quality settings breaks rendering loop

Package: Scriptable Render Pipeline HD

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Aug 29, 2019

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Version/s: 7.0.1

Version tested: 19.3.a12 + 7.0.1 Steps to reproduce: 1) Open attached project, SampleScene2) Go to Edit -&gt; Project Settings -&gt;... Read more

0
votes
Fixed

Unity crashes during EmitterStoreData process when a Particle System is ...

Shuriken

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Nov 12, 2016

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Version/s: 5.5.0b11

Reproduction steps:1. Open the attached project2. Enter Play mode3. Under Particle System "shape" component check "Align to directio... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more

0
votes
Won't Fix

Collab toolbar does not open in the correct spot when not opened from th...

Collab

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Mar 31, 2017

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Version/s: 2017.1.0a4

This is what happens when you open the toolbar from the "Collaborate" sub page in the services window. I'm working on adding similar... Read more

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