Search Issue Tracker

0
votes
Duplicate

[Crash] 'ThreadedDisplayList::Patch' a few seconds after a scene is open...

Graphics - General

-

Jul 13, 2015

-

Version/s: 5.2.0b2

Steps to reproduce: 1. Create a new Unity project2. Import the attached project3. Open the '1. Classic Runner' scene4. Few seconds a... Read more

1
votes
Won't Fix

[Viewport] Camera does not respect GL.Viewport when rendering scene

Camera

-

Jul 14, 2015

-

Version/s: 5.1.1p4

How to reproduce: 1. Open attached project2. Open scene test.unity3. Select the Main Camera gameobject4. Modify the Render Scale set... Read more

0
votes
Fixed

[UNET WebGL] crossdomain error running from file:///

Networking

-

Jul 02, 2015

-

Version/s: 5.1.1f1

-e: see title, stops you from using the matchmaker service -repro:--build and run webgl--Click the "Start MatchMaker" button--Click ... Read more

5
votes
Fixed

[Unet][WebGL] NetworkManager.StartClient() causes WebGL build to crash

Networking

-

Jul 14, 2015

-

Version/s: 5.1.1p4

-e: exceptions are thrown and content stops when trying to connect to a server -repro:--build & run project for webgl--enter any... Read more

3
votes
Postponed

System.ArgumentException: The field handle and the type handle are incom...

Mono

-

Jul 15, 2015

-

Version/s: 5.1.1f1

To reproduce:1. Open attached project2. Notice exception in console Read more

0
votes
By Design

Unity editor freezes when changing scripts while in play mode

Scripting

-

Jul 13, 2015

-

Version/s:

Steps to reproduce: 1. Open the attached project2. Open and play 'LoginScene'3. Open one of the scripts4. Change something in the sc... Read more

0
votes
Won't Fix

[SpritePacker] Sprite packing happens even if sprites in different asset...

2D

-

Jul 15, 2015

-

Version/s: 5.1.1f1

Project contains three textures that are in same sprite pack and in different asset bundle variants. However sprite packing still ha... Read more

0
votes
Fixed

Command with non-void return type fails at runtime.

Networking

-

Jul 15, 2015

-

Version/s:

Command and ClientRPC with non-void return type fails at runtime with an error like: Exception in OnStartClient:Invalid IL code in U... Read more

0
votes
Postponed

[WebGL] inconsistent logo use of HTML5 vs WebGL

WebGL

-

Jul 15, 2015

-

Version/s: 5.1.2f1

-e: see title. it is used interchangeably while it'd be nice to just use one -repro:--open build settings--select webgl--NOTICE we d... Read more

0
votes
Fixed

Unity Crash after Asset Reference

Assets Management

-

Jul 15, 2015

-

Version/s: 5.1.0f3

To reproduce:1. Open attached project2. Open Demo1 scene3. Select sphere4. Select the rpgWeaponDatabase in the inspector of the sphe... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.