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[Universal RP] MissingReferenceException errors when removing missing ca...
Steps to repro:1. open a new universalRP2. add a new camera, set the type to overlay3. add your new camera to Main Camera > stack... Read more
[Universal RP] Overlay camera still renders to Display
Steps to repro:1. open a new universal RP template2. Add a new camera3. set the new camera Display=display 34. set the new camera ty... Read more
[Animation] event UI is different according to if an object is selected ...
Steps to repro:1. open project with animations2. open window > general > animation3. in hierarchy, select an animated game obj... Read more
[Mobile Notifications] Package manager is empty when opening it after ad...
Likely to be cause by incorrect pathing in package.json file, where forward slash is used instead of double back slask. In some envi... Read more
Pressing Raise or Lower Terrain shortcut throws an error when Terrain To...
How to reproduce:1. Open user's attached project2. Open "SampleScene" scene3. Select the "Terrain" GameObject in the Scene view4. Pr... Read more
Crash when quickly moving an object with Animator component between scenes
How to reproduce:1. Open attached project "Case_1247802" and load scene "Start Game"2. Enter Play Mode3. Start quickly pressing eith... Read more
[Quick Search] NullReferenceException thrown When "Disabled" option is t...
When "Disabled" is toggled under the "Options" from the "Search Index Manager" window then it causes the Editor to thrown NullRefere... Read more
[Scene/Game View] Gizmos do not refresh in game view on adding any exten...
Aim section Property Gizmos are disappearing on adding any extension, On hovering mouse on Game view, it appears.-Tracked Object Off... Read more
Enabling Callstacks in Profiler Window hangs Editor
Enabling Callstacks feature in Playmode causes Editor hang Repro steps:1. Open Project with scripts (e.g. one attached to case 12441... Read more
[macOS][iOS] Crash on pthread_kill when building with debugger attached
How to reproduce:1. Open the attached 'TestUnityProject.zip' project2. Open 'PostProcess' Script in Rider Code Editor3. Add breakpoi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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