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Scene is brighter in Standalone player if it was open in the Editor at b...
Reproduction steps: 1. Check out repository https://github.com/Wilfrid-Unity/test-unity-scene-brightness that contains repro-project... Read more
Internal errors show up when there’s an Assembly Definition Asset, an em...
Reproduction steps:1. Open the attached project2. Observe the warnings in the Console Window Expected result: there shouldn’t be any... Read more
[Linux] [Input System] Unable to bind some of the controller buttons whe...
Reproduction steps:1. Open a new or an existing project2. Make sure to have the Input System package installed in the project3. Conn... Read more
Several Animation tasks are scheduled on the Main thread instead of Job ...
Reproduction steps:1. Open the attached 'AnimationJobSchedulingBehaviour' project2. Go to the 'Window -> Analysis -> Profiler'... Read more
Skinned mesh renderer is absent in raytracing acceleration structure
This is a strange case. TLDR skinned mesh renderers are not seen in rtx effects such as reflections or shadows. Repro: Open the scen... Read more
[Backport] "View documentation" doesn't open an offline documentation wh...
Reproduction steps:1. Open the attached project "1422293_19.4.zip"2. Open the Package Manager window3. Select one of the "Custom" pa... Read more
[Mobile][Web] Half of screen is not rendered on Mobile when screen orien...
How to reproduce:1. Create a new Unity Project2. Select WebGL platform3. Build the project4. Navigate to the build folder through th... Read more
Duplicate Package Manager package description String Objects take up mem...
How to reproduce:1. Create a new project2. Open the Package Manager3. Add the Memory Profiler package using the following package na... Read more
Packages are not immutable when they are imported as tarballs
Reproduction steps:1. Download the attached tarball package "test.tgz" and import it into any project2. In the Editor, open any of t... Read more
NavMesh::Raycast freezes the whole editor in an infinite loop on Applica...
How to reproduce:1. Open the user attached project2. Open "SampleScene"3. Select "NavMeshCastTest" in the Hierarchy4. Change its X p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class