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Skinned mesh renderer is absent in raytracing acceleration structure
This is a strange case. TLDR skinned mesh renderers are not seen in rtx effects such as reflections or shadows. Repro: Open the scen... Read more
[Backport] "View documentation" doesn't open an offline documentation wh...
Reproduction steps:1. Open the attached project "1422293_19.4.zip"2. Open the Package Manager window3. Select one of the "Custom" pa... Read more
[Mobile][Web] Half of screen is not rendered on Mobile when screen orien...
How to reproduce:1. Create a new Unity Project2. Select WebGL platform3. Build the project4. Navigate to the build folder through th... Read more
Duplicate Package Manager package description String Objects take up mem...
How to reproduce:1. Create a new project2. Open the Package Manager3. Add the Memory Profiler package using the following package na... Read more
Packages are not immutable when they are imported as tarballs
Reproduction steps:1. Download the attached tarball package "test.tgz" and import it into any project2. In the Editor, open any of t... Read more
NavMesh::Raycast freezes the whole editor in an infinite loop on Applica...
How to reproduce:1. Open the user attached project2. Open "SampleScene"3. Select "NavMeshCastTest" in the Hierarchy4. Change its X p... Read more
Game view appears corrupted when running tests in batch mode
h2. Regression info Pull Request Revisionh2. Steps to reproduce Clone the Light-Tunnel project Change the GraphicsAPI to Vulkan Run ... Read more
[UI Builder] "Font not found for path: Fonts/Inter/Inter-Regular SDF" wa...
How to reproduce:1. Open the attached project "fontBug"2. Open the UI Document "MainMenu" (Assets/UI/MainMenu.uxml)3. Inspect the Co... Read more
ListView container is not resized when folding all elements after adding...
Reproduction steps:1. Open the attached 'Sandbox_2021' project2. Observe the 'Packages/Multiplayer Tools/NetStatsMonitor/Assets/Conf... Read more
Offset on Buttons and Sliders when using UI Toolkit Samples Styles
Reproduction steps:1. Open the user's attached project2. Open Window > UI Toolkit > Samples > Styles3. Press the button or ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC