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Shadow Caster 2D not casting a shadow from Light 2D when there is a seco...
How to reproduce:Open the attached project "New Unity Project urp.zip" Expected results: GameObject "btnOff" casts a shadowActual re... Read more
[macOS] Graphics.CopyTexture failed when source texture is compressed us...
How to reproduce:1. Open the user's attached "TestCopyTexture.zip" project2. Open the Scene "SampelScene"3. Enter the Play Mode Expe... Read more
The color of the image is changed when importing it to the Editor
Reproduction steps:1. Open the attached '1421844-sample' project2. Observe the 'Assets/1421844_FlatNM.png' in the Inspector Expected... Read more
"Releasing render texture that is set as Camera.targetTexture!" error wh...
Reproduction steps:1. Open the attached "IN-4924" project2. Build and Run the "SampleScene" scene3. In the Build press the "Loop" bu... Read more
[Android] RGBA Crunched ETC2 compression format is creating artifacts fo...
Reproduction steps:1. Open the attached project "ETCCrunchCompression.zip"2. Open SampleScene3. In Build Settings switch Build Platf... Read more
Crash on __pthread_kill when EditorUtility.OpenFolderPanel is executed
Reproduction steps:1. Open the user's project2. In the Main Menu click Zoofrenz > 3D Builder Reproducible with: 2019.4.39f1, 2020... Read more
[TextureCompression] Using "Graphics.CopyTexture" or "SetPixelData" with...
How to reproduce:1. Open project "PVRTC.zip"2. Open Main Scene (Assets > Scenes > Main)3. Open a Console window and enter the ... Read more
Editor crashes on FreeImage_MakeThumbnail after importing .tif file
How to reproduce:1. Create a new 3D project2. Import user’s attached .tif file (Assets > Import New Asset...) Expected result: Ed... Read more
Procedural Virtual Texture will sometimes become corrupted when using In...
Reproduction steps:1. Open attached Project2. Press Play Expected result: The terrain has no artifactsActual result: Some of the ter... Read more
[Preset] Some properties cannot be excluded from Texture Importer Preset...
How to reproduce:1. Open the user's attached project2. In the Project view, select TextureImporter preset3. In the Inspector window,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version