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Disabling a NavMeshLink component in the Editor does not correctly remov...
How to reproduce: 1. Open the user-submitted project ("NavMeshComponents.zip") 2. Click on the "Link" GameObject 3. Disable the "Nav... Read more
Editor crashes with Raycast2DQuery::ReportFixture after editing Tilemap ...
How to reproduce: 1. Open attached project "Platformer-01" 2. Select several tiles in Tile Palette 3. Paint tiles around the Player ... Read more
Blackboard Window width and height is set wrong therefore it's not appea...
To reproduce: 1. Open attached project 2. Edit > Project Settings > Graphics 3. Place created Lightweight Render Pipeline Asset 4. O... Read more
Atlased sprite is never unloaded from editor memory after exiting Play Mode
How to reproduce: 1. Open user-submitted project (asset_database_test) 2. Enter Play Mode 3. Click the 'Load atlased' button 4. Exit... Read more
gameObject.SendMessage doesn't accept value as a function argument corre...
How to reproduce: 1. Open the user-submitted project ("Unity_2018_3_NET_4_6.zip") 2. Enter Play Mode 3. Observe the Console Window ... Read more
[ARCore] Importing ARCore SDK package for Unity results into errors rela...
How to reproduce: 1. Open attached project and observe errors Expected result - Either we should change something from our side or ... Read more
Shader Compiler crash on loading scene after project upgrade from 2018.3...
Crash still occurs after deleting the project library. To repro: - download smaller project attached by QA in comment - open it wi... Read more
[HDRP] Textures become white and black when entering Play mode if Camera...
How to reproduce: 1. Open the "HDRP_issue.zip" project 2. Open the "Testing Area.unity" scene 3. Press Play Actual result: The text... Read more
Test Runner's results change after first Test run when using Singleton
To reproduce: 1. Open attached project ("SingletonInstancesTest") 2. In Test Runner window click "Run All" - Tests return positive 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character text is not bold in the title of GameObjects in the Inspector when naming using specific language characters
- IndexOutOfRangeException and GUI Error get thrown in Scene View when Articulation Body Edit Joints is set to "Edit the joint angular limits"
- Volumetric fog is not rendered around GameObjects that are baked with APV when Sky Occlusion is enabled
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame