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0
votes
Won't Fix

[CanvasGroup] Selectable is still interactable if it's moved to be non-d...

uGUI

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Nov 11, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. Notice console: first "True" is printed when button is... Read more

0
votes
Fixed

Top and bottom color channels are swapped when lighting an object with S...

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Jan 08, 2025

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Version/s: 6000.0.34f1, 6000.1.0b1, 6000.2.0a1

How to reproduce:1. Open the “IN-92466-SixWayLightingBug.zip“ project2. Open the “SixWayLightingBug“ Scene3. Observe the Game view E... Read more

0
votes
Fixed

The Splash Screen settings are missing when using MacOS

Settings Window

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Feb 17, 2022

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Version/s: 2022.1.0a11, 2022.2

How to reproduce:1. Open the attached project "SplashScreenBug.zip"2. Open "SampleScene" Scene3. Open the Player settings (Edit >... Read more

0
votes
Fixed
0
votes
Duplicate

Documentation does not have correct arguments for -buildTarget to build ...

Deployment Management

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Feb 05, 2017

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Version/s: 5.6.0b6

Edit: This only needs an update to the documentation. See comments below. To reproduce:1. Run this command:"{UNITY_5.6b6 PATH}" -pro... Read more

2
votes
By Design

Surface Shader lighting displayed incorrectly when Point Light is inters...

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Sep 23, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached "IN-84355" project2. Open the "Default" Scene and enter Play mode3. Observe the grass lighting... Read more

0
votes
Fixed

[UIElements] StyleEnum is creating boxing allocations

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Nov 06, 2019

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Version/s:

StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check.The equality check c... Read more

0
votes
Fixed

[Scripting, Editor] Particle system stops playing in scene view if certa...

Scripting

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Apr 22, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more

0
votes
Fixed

[HDRP] Reflection Probe face does not reflect ambient lighting when baked

Package: Scriptable Render Pipeline HD

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Sep 12, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0b2

How to reproduce:1. Open user's attached project from "SkatePrototypeV2.zip"2. Select "ReflProbe" in the Hierarchy3. Rotate it in th... Read more

0
votes
Fixed

[LWRP] Area Light does not generate light when its Shape is set to Disc

Package: Scriptable Render Pipeline Lightweight

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Aug 07, 2019

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Version/s: 7.0.1

Repro steps:1. Open attached project2. Open Game view3. Select "Area Light" in the Hierarchy4. In the Light component, change the Sh... Read more

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