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VFX Graph Gradient Node intensifies color on Particle Emissions excessiv...
Reproduction steps:1. Open the user's attached "VFXEmissionBugExample.zip" project2. Open SampleScene in Assets/Scenes folder3. Open... Read more
GameObjects from 31st layer are not rendered when Camera.cullingMask is ...
Reproduction steps:1. Open the attached 'AddressablesSceneProcessingTest' project2. Open the 'SampleScene'3. Observe the Game view E... Read more
Project Build Default Icon is not updating when changing icons and re-bu...
How to reproduce:1. Open the user attached "yerp.zip" project2. Go into File -> Build Settings -> Project Settings3. Select th... Read more
"Font.textureRebuilt" is not invoked when using "Font.RequestCharactersI...
How to reproduce:1. Open project "UnityBugGetCharactersInTexture.zip"2. Open "SampleScene" Scene and enter Play Mode3. Observe the C... Read more
Console shows Internal build system error when the project is opened
Reproduction steps:1. Open the attached project "internal-biscuit-olympics.zip" Expected result: Project opens up successfullyActual... Read more
Draw calls that batch in opaque pass do not batch in shadow pass when so...
Reproduction steps:1. Open the user’s attached “1239248-SRP_Batching.zip“ project2. Open the Frame Debugger window (Window > Anal... Read more
[Roslyn Analyzers] Analysis is not performed when a ruleset file is modi...
Reproduction steps:1. Open the user's attached project2. Open Assets/Scripts/Default.ruleset3. In Visual Studio expand Microsoft.Uni... Read more
'NullReferenceException' is thrown on UI.Image.GenerateTiledSprite when...
Reproduction steps: 1. Open the attached 'Test_01' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the Console Expected... Read more
Crash when Undoing GameObject copy after Transform.SetParent(null) call ...
Reproduction steps:Create empty project1. Import and open the project scene (TestUndoBugCrash.zip)2. Select the Cube prefab instance... Read more
[HDRP][VFX][MacOS] Lit Quad VFX with "Cast Shadows" enabled causes volum...
Steps to reproduce:1. Open attached project on a Mac2. Open SampleScene3. Adjust Volume Global -> Fog -> Volumetric Fog Distan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default