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0
votes
Fixed

[TextMeshPro] ArgumentException error is thrown when saving Font asset a...

Package: TextMeshPro

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May 28, 2020

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Version/s: 3.0.0-preview.13

ArgumentException error is thrown when saving Font asset after updating it from its preset asset. Steps to repro:1. Open the attache... Read more

0
votes
Fixed

[TMP] TextMeshPro font preset focus is being lost when resetting

Package: TextMeshPro

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May 28, 2020

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Version/s: 3.0.0, 2.0.1

TextMeshPro Font preset asset focus is being lost when resetting. Steps to repro:1. Open the attached project.2. Project Window >... Read more

0
votes
Fixed

UnityLinker fails to run when Assembly Definition Asset is named InputMo...

Scripting

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May 20, 2020

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Version/s: 2019.3.0a8, 2020.1, 2020.2, 2020.2.0a11

How to reproduce:1. Open user's attached project2. Make sure Scripting Backend property is set to IL2CPP in the Player Settings3. Go... Read more

1
votes
Won't Fix

Crash on XRInputSubsystem::TrySetTrackingOriginMode when starting XRGene...

Package: XR Interaction

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May 11, 2020

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Version/s: 0.9.4-preview

How to reproduce:1. Open attached project "Case_1236259" and load scene "SampleScene"2. Enter Play Mode Reproducible with: 0.0.6-pre... Read more

8
votes
By Design

Canvas with Screen Space - Camera does not render UI accurately when usi...

uGUI

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May 25, 2020

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Version/s: 2018.3.0a5, 2018.4, 2019.3, 2019.3.14f1, 2020.1, 2020.2

How to reproduce:1. Open user's attached project2. Enter Play Mode3. Observe Game view Expected result: All of the UI is renderedAct... Read more

0
votes
Fixed

[Fixed] Vector3Field gets obstructed when it is used to represent a Quat...

Package: Scriptable Render Pipeline Core

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May 28, 2020

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Version/s: 9.0.0-preview.13

How to reproduce:1. Open the attached "QuaternionSRP" project2. Open the "SampleScene" from the Assets folder3. Select the "GameObje... Read more

2
votes
Fixed

[URP][Metal] Opaque objects are rendered black when MSAA is enabled and ...

Package: Scriptable Render Pipeline Universal

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May 14, 2020

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Version/s: 2019.3, 2019.3.13f1, 2020.2

How to reproduce:1. Open user's attached 'URP_Template.zip' project2. Go to File-> Build Settings-> Switch to iOS Platform3. B... Read more

0
votes
Fixed

Editor crashes when baking the project with Shadowmask lighting mode on OSX

Progressive Lightmapper

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Jan 09, 2020

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Version/s: 2019.3.0a10, 2019.3.6f1

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX;2. In the Lighting window click Genera... Read more

0
votes
Not Reproducible

[ProBuilder] Hovering an element on a PB object give the same visual fee...

Package: Probuilder

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May 28, 2020

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Version/s: 4.3.0

Hovering an element on a PB object give the same visual feedback regardless of the selection state of the element, making it appear ... Read more

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