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[IMGUI] Arrow icon become misaligned after expanding Material Reference[...
Arrow icon becomes misaligned after expanding Material Reference[0] property in the Animation window. Steps to repro:1. Create a new... Read more
[2D] Null reference on selecting sprite sub component when Geometry and ...
When Geometry and Weights are applied to the sprite in Skinning editor and sprite subcomponent is selected in the project window the... Read more
[Presets] Not possible to individually enable and disable some settings
When attempting to create partial presets for project settings some settings can not be individually enabled/disabled A series of fi... Read more
[VFX graph] Material can be dragged and dropped onto VFX graph asset in ...
Repro steps:1. Create a new VFX graph asset2. Open it and give it a "lit mesh" output, save3. Drag the VFX graph asset into the scen... Read more
SRP Batcher sets the correct buffer for the first Draw call in the seque...
How to reproduce:1. Open the attached project named "Case_1235425"2. Open the SampleScene3. Enter Play mode4. Move the camera around... Read more
Skybox does not adjust according to the custom Camera.projectionMatrix w...
How to reproduce:1. Open the attached project "1250032.zip"2. Open the "Test" Scene3. Enter PlayMode Expected result: Skybox adjusts... Read more
Temp/Package files are added to VCS after installing any package and hav...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and submit the initial pro... Read more
UnityEngine.UI.Selectable -> IndexOutOfRangeException: Index was outside...
Original Issue link ---- Hello,I randomly get an error saying I need to rebuild the bolt unit options. And after that I get a bunch ... Read more
Attaching Microsoft Keyboard with fingerprint reader crashes unity
see title, not much more to go on, don't have the device ourselves -repro:--create new project--import input system package--attach ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code