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[MacOS][Metal] Shadows are cast by the Viewport/Camera when the Shadow S...
Reproduction steps:1. Open the attached project "Case_1382050.zip" and load Scene "SampleScene"2. In the Menu Bar go to File -> B... Read more
[iOS] App crashes with "A command encoder is already encoding to this co...
How to reproduce:1. Open the attached project ("unity.zip")2. Build an Xcode project and open it3. Open /Libraries/<user's librar... Read more
Lighting render issues when using Metal on macOS with iOS build target
Reproduction steps:1. Download and open the attached "MacMetalIssue.zip" project2. Open the "Sample Scene" scene3. Make sure that iO... Read more
[Cache Server] Editor crashes when disabling CacheServer during ongoing ...
Reproduced 4 times with 2 different projects, it doesn't depend on the project, but it should be big enough so upload is long enough... Read more
A texture is applied on every Editor window when calling Texture2D.LoadI...
Reproduction steps:1. Open the attached project2. Enter Play Mode3. Observe the Editor windows Expected result: the texture should n... Read more
Text in the Inspector overlaps with the text below
How to reproduce:1. Open the attached "case_1426862" project2. Select the "FilmPOC" asset in the Scenes folder3. Click "Config" unde... Read more
Failed to resolve UnityEditor.GenericMenu:CatchMenu when building Addres...
Reproduction steps:1. Open the attached project2. In Window -> Asset Management -> Addressables -> Groups3. Select Build -&... Read more
NavMeshSurface area is cut off when baked at a specific position on Terrain
Reproduction steps:1. Open the attached "SurfaceBake.zip" project2. Open the "Scenes/SampleScene" Scene3. Select the "Terrain > I... Read more
Materials appear white when importing model as .jas file
Reproduction steps:1. Open the attached 'importMaterialTest' project2. Open the 'SampleScene'3. Observe the 'Test (Jas)' GameObject ... Read more
Quads with Transparent Unlit Shaders are positioned incorrectly in the G...
How to reproduce:1. Open the user's attached project2. Open scene BugReport/Bug3. Press the Play button4. Observe the movement of th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask