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[Cache Server] Editor crashes when disabling CacheServer during ongoing ...
Reproduced 4 times with 2 different projects, it doesn't depend on the project, but it should be big enough so upload is long enough... Read more
A texture is applied on every Editor window when calling Texture2D.LoadI...
Reproduction steps:1. Open the attached project2. Enter Play Mode3. Observe the Editor windows Expected result: the texture should n... Read more
Text in the Inspector overlaps with the text below
How to reproduce:1. Open the attached "case_1426862" project2. Select the "FilmPOC" asset in the Scenes folder3. Click "Config" unde... Read more
Failed to resolve UnityEditor.GenericMenu:CatchMenu when building Addres...
Reproduction steps:1. Open the attached project2. In Window -> Asset Management -> Addressables -> Groups3. Select Build -&... Read more
NavMeshSurface area is cut off when baked at a specific position on Terrain
Reproduction steps:1. Open the attached "SurfaceBake.zip" project2. Open the "Scenes/SampleScene" Scene3. Select the "Terrain > I... Read more
Materials appear white when importing model as .jas file
Reproduction steps:1. Open the attached 'importMaterialTest' project2. Open the 'SampleScene'3. Observe the 'Test (Jas)' GameObject ... Read more
Quads with Transparent Unlit Shaders are positioned incorrectly in the G...
How to reproduce:1. Open the user's attached project2. Open scene BugReport/Bug3. Press the Play button4. Observe the movement of th... Read more
Application.logMessageReceived is called from worker thread when logging...
How to reproduce:1. Open the user attached "JobLoggingCrashIssue-2021.3.zip" project2. Open the "SampleScene" Scene3. Enter Play Mod... Read more
[macOS] Cannot set multi-key shortcuts if a single letter is already use...
Reproduction steps:1. Open any Unity project2. Go Unity -> Shortcuts3. Find Stage/Edit Prefab in Isolation4. Try to set its short... Read more
Crash on build when running the build with missing prefabs
How to reproduce:1. Open the user attached project2. Open "TestScene" scene3. Go to Build Settings... > Build4. Run the build fro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class