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Silent crash on ImageConversion.EncodeToJPG method when entering Play Mode
How to reproduce:1. Open the attached 'Crash.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Reproducible with: 2020.2.0a7... Read more
[SceneViz] Select All shortcut ignores the pickable property of game object
1. In your hierearchy, set an object to be not pickable from the icon on the left2. Press Select All shortcut (CTRL+A) in the scene ... Read more
Preset window does not dissapear when Curve Editor is closed
Steps to reproduce:1. Create a New Project2. Create -> Effects -> Particle System Force Field3. Inspector -> Direction ->... Read more
(Unknown) crashes when manually baking Shadowmask
To reproduce: 1. Download attached "Progressive-Lightmapper-Adventure-Game.zip" project in Unity2. In the Lighting window press "Gen... Read more
Unsupported texture format errors are thrown when opening Project
To reproduce: 1. Download attached "case_1202254-SerializationBug 2.zip" project in Unity2. Check Console window Expected results: N... Read more
[VFX] Removing texture asset while multiediting working incorrectly
Versions tested: 2019.3.13f1 + 7.x.x/release (7.4.0) Steps to reproduce: 1) Open attached scene or have two VFX objects in the scene... Read more
[Vulkan] Framedebugger GameView preview is all white when using Vulkan A...
How to reproduce:1. Open the attached project2. Make sure your Editor is using Vulkan API (Project Settings > Player > Other S... Read more
UV Charts view displays texture artifacts when Scenes are switched
How to reproduce:1. Open the attached project named "Case_1248503"2. Open the SampleScene and bake lighting3. Switch to Scene UV Cha... Read more
Editor crash when Assets/** is included in .collabignore file
How to reproduce:1. Create and open a new project2. Enable Collab3. Open the project in File Explorer and open the '.collabignore' f... Read more
Borders corners not properly rendered
To reproduce:1 - Open the 2020.1 Editor2 - look at corners of buttons in the top toolbar. Actual result:Some corners are not wrongly... Read more
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