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[GPU PLM] Editor is slow and low baking performance when baking certain ...
Steps to repro: 1. Open attached project and 'Bedroom_modelling' scene;2. Drag 'Bedroom_Lighting' scene on top of 'Bedroom_modelling... Read more
[macOS] [Game View] does not scale correctly on resizing it when multipl...
Game view does not scale correctly and a black void appears, which covers the rest of Game view when multiple Game views are open in... Read more
Manually deleting vertex data from an imported OBJ file causes editor to...
Steps to reproduce: 1. Download the attached project and open SampleScene2. Right-click on the Triangle.obj mesh and select Show in ... Read more
[iOS] Device SDK reports more memory usage in Xcode than Simulator SDK
1. Open attached project "testcase.zip"2. Build for iOS "Device SDK"3. Deploy the Xcode project to the iOS device4. Observe Memory u... Read more
Unity crashes when entering Play Mode in CarDemo or DroneDemo scenes
How to reproduce:1. Open the user's attached project2. In the Project window go to AirSimAssets->Scenes and open CarDemo3. Open t... Read more
[LWRP] Editor Previews break in Play Mode if VR is enabled
Steps to reproduce:1. Create a new project with LWRP for VR template2. Enable VR and packages if they haven't been enabled automatic... Read more
[Android][Vulkan] Android devices crash on specific scene
Steps to reproduce:1. Open attached project2. Build and run "Lights" scene on specified device3. App will load, run for a couple of ... Read more
VSCode needs to target 4.7.2 instead of 4.5
https://github.com/Unity-Technologies/vscode-unity-debug/issues/115https://forum.unity.com/threads/unable-to-locate-net-framework-4-... Read more
[Inspector] Can't multi-select change the Asset template or the seed whe...
Repro steps:1. Drag at least 2 different effects in the hierarchy.2. Multi-select all the effects3. Try turning on/off the Reseed on... Read more
UnityEvent.RemoveListener doesn't remove object reference when UnityEven...
How to reproduce:1. Open attached project "_test_proj_events.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, press "C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor