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Crash on GUIView::ProcessInputEventFromAPI when navigating from Layers m...
Reproduction steps:1. Create a new 3D Core project2. Open the “Layers” drop-down menu, which is found in the upper-right corner of t... Read more
The camera doesn't rotate in HDRP Template with the SimpleCameraControll...
How to reproduce:1. Open a new HDRP project2. Delete the "PlayerControllerFPS" GameObject in the Hierarchy window3. Create a new Cam... Read more
HingJoint2D.JointAngle can be calculated incorectly causing wound up joints
To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more
AudioClip.LoadAudioData() never returns 'true'
How to reproduce: 1. Open attached project- Project contains an audio file and an Editor script which can preload audio clips2. Go t... Read more
Crash on various stack traces when allocating memory while opening a spe...
Reproduction steps:1. Open the attached “repro_IN-77564“ project2. Open the “Assets/Scenes/SceneMap2“ Scene3. Observe a crash Reprod... Read more
Random Action in the “Actions” tab of the “Input Actions” window gets re...
How to reproduce:1. Open the user’s attached “ScrollRename.zip” project2. Open the “New Controls.inputactions” file3. In the “Action... Read more
AssetBundle incremental build needs to detect script namespace/assembly ...
Repro: Open the attached project (google drive link in first comment) Use Menu item to Build AssetBundles Change the namespace in My... Read more
[Dragon Crashers] Readme text is white on light grey
Steps to reproduce: Create a new project, ensure you are in editor light mode. Download and import Dragon Crashers. Observe Readme/W... Read more
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more
USS alias variables are not shown in the variable list when nesting vari...
Steps to reproduce:1. Open the attached “unitydebug.zip” project2. Open the “ScenePage.uxml” file in UI Builder from Assets → UI → T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open