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[Backport] Canvas Group Component's "Block Raycasts" and "Interactable" ...
Reproduction steps:1. Open the attached project2. Enter Play Mode3. Observe button behavior4. Select "Canvas" GameObject in the Hier... Read more
[Android] Exported project is unable to be built on Android Studio Chipm...
Steps to reproduce:• Export any Android Project• Try running the exported project on Android Studio Result: errors are thrown upon s... Read more
Screen distorts when minimizing and maximizing the app on ChromeOS
How to reproduce:1. Open the attached "chromeMinimizing" apk on a ChromeOS device2. Minimize the app and maximize after Expected res... Read more
[Vulkan] Crash with Signal 11 when opening app from floating icon state
How to reproduce:1. Open the attached user's Unity project2. Make sure Vulkan is set as Graphics API3. Build and run the "SampleScen... Read more
[Android] OnApplicationPause() is triggered when an activity window is b...
Reproduction steps:1. Open the user's attached "HelloWorld.zip" project2. Open the "MainScene" Scene3. Go to Assets > Google Mobi... Read more
[Android] Mobile keyboard opens up when pressing on Legacy or TMP Input ...
Reproduction steps:1. Open the attached project "Input.zip"2. In File > Build Settings make sure that the "SampleScene" Scene is ... Read more
[Backport] UnityWebRequest interrupted before completion causes memory leak
Reproduction steps:1. Open user-submitted project2. Open the "TestScene" scene in the Assets folder3. Open Profiler by navigating to... Read more
repositories.cfg could not be loaded warning is produced when opening An...
Steps to reproduce:1. Create a new project with Android support2. Switch the build target to Android in Build Settings3. In Project ... Read more
[Android] In logcat, Strip Engine code is falsely reported as being on ...
Steps to reproduce:1. Open the attached project and make sure code stripping is disabled (Strip Engine Code setting in Player Settin... Read more
[ChromeOS] Only a few frames are reported in logcat's stack trace when u...
Steps to reproduce: 1. Open attached project2. Make sure the architecture is set to x86_64 or ARMv73. Build and run on ChromeOS devi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene