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[iOS] Unity doesn't accept Bundle id if it is constructed differently (c...
Reproduction steps:1. Create new Project2. Open PlayerSettings3. Set Bundle Identifier to something with two dots [com.hello..world]... Read more
[2D][Sprite Shape Controller][Point Position]Inputting Point Position ma...
Steps to repro:1. Open attached project "test.zip" and open test scene2. Select SpriteShape and enter SpriteShape edit mode3. Click ... Read more
Asmdef in Package is not built when using IL2CPP mode
Reproduction steps:1. Open attached user project2. Build using IL2CPP mode Expected result: The cube spins and bouncesActual result:... Read more
[UaaL][AppleTV] Empty project crashes on tvOS 12.3
How to reproduce:1. Create & Open an Empty project2. Build & Run on AppleTV using tvOS 12.3 Crashes when using:Apple TV 4K +... Read more
Editor crashes when trying access animation clip events through script
To reproduce:1. Open attached project2. Open test scene3. Press play4. Editor crashes Read more
Environment Lighting does not change when changing its properties in Pla...
How to reproduce:1. Open the attached “IN-88278” project2. Open the “ComplexAPV” Scene3. In the Lighting window select “Environment”... Read more
Async Method is still running in Edit mode when Play mode has been exited
Steps to reproduce:1. Open the original project2. Navigate to Project -> Assets -> Scenes and open SampleScene3. Enter Play mo... Read more
[URP][Template] The Oasis Scene is blurred with the fog when project is ...
How to reproduce:1. Open the “URP3DSampleScenes” project2. Build And Run the project (File > Build And Run)3. Navigate from the T... Read more
Crash on TerrainData_CUSTOM_Internal_SetDetailLayer_Injected when using ...
Reproduction steps:1. Open the attached project “IN-29656“2. In the Hierarchy select any child Terrain of the “Map“ GameObject3. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved