Search Issue Tracker
By Design
Votes
0
Found in
5.0.0b10
Issue ID
651827
Regression
No
[StreamingAssets] Files in the StreamingAssets folder are imported into Unity
Steps to reproduce:
1. Open any project
2. Create a "StreamingAssets" folder under Assets
3. View the folder in Finder/Explorer
4. Paste some assets into the StreamingAssets folder
5. Switch back to Unity
Unity should come up with the Importing Assets window and import the assets that were added.
Expected behaviour: Because the StreamingAssets folder has files that are going to be verbatim copies on any target machine, there's no need to import them. This is a problem if the StreamingAssets contains larger files such as videos, as it can take a while to import them.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment