Search Issue Tracker
Fixed in 5.2.0
Votes
6
Found in
4.6.0f3
Issue ID
651584
Regression
Yes
[Translate Handle] When having parent gameobject with negative scale, its child can only be moved by integer values using handle
To reproduce this bug:
1. Open the attached project
2. Open 'Demo.Unity'
3 It has:
-Empty gameobject with negative x scale (-1)
-Another empty gameobject as its child
4. Select child gameobject ( 'BrokenXTranslateHandle' )
5. Try to change its transform x using handles
6. Notice it increments by integer values (-1, 0, 1, 2, etc...)
7. Same happens when having y,z scales negative
8. Change parent's scale to positive
9. Now child translates as expected using handles
Captured repro: http://screencast.com/t/oowoaEmm
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Add comment