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[Perforce] Exception thrown when reloading Scene and an Object is select...
Reproduction steps:1. Open the project in "Test.zip" and open SampleScene2. Select any Object in Hierarchy3. Make sure Inspector Win... Read more
[Profile Analyzer] Column by which the Marker Details is sorted by is ch...
How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profile Analyzer (Window->Analysis->Profile Analyzer)3. Loa... Read more
[PLM] Lightmapper never finishes with progressive updates enabled in aut...
Kuba:Attached repro didn't reproduce it for me, but the repro from the duplicate https://fogbugz.unity3d.com/f/cases/1244786 did.Iss... Read more
The sizeof of struct with StructLayout returns a smaller value in the Bu...
How to reproduce:1. Open the project "case_1242469-Burst_sizeof"2. Open the Scene "SampleScene"3. Make sure that the Burst Compiler ... Read more
Unity YAML Upgrading project to 2019.3 Asset Database V2 makes the proje...
Reproduction steps:1. Create a new project with 2019.2.0a14 (Asset Database V1)2. Import Package "pref.unitypackage" (note 1)3. Igno... Read more
An existing Scene gets overwritten when importing a Custom Package
Repro steps:1. Open the attached project "import-overwrite.zip"2. Note that the scene "SampleScene2.unity" is empty and open scene "... Read more
Deleting Prefab child GameObjects doesn't update Prefab instances when w...
How to reproduce:1. Connect an external data storage device to your computer (USB flash drive, hard drive)2. Save the attached proje... Read more
"Handles.Repaint called outside an editor OnGUI" error is thrown when fo...
How to reproduce:1. Open the attached project2. In the Project Window, select the Avatar Mask Asset3. In the Inspector, click the fo... Read more
[Linux] Scene view navigation functionality does not adjust properly whe...
Reproduction steps:1. Install and open Gnome Tweaks2. Select the Keyboard & Mouse tab on the left side3. Click on the Additional... Read more
CustomEditor OnEnable() called every frame if enabled Object is selected...
Reproduction steps:1. Create a new project2. Import "MyCollider.cs"3. Create a Prefab and attach the "MyCollider.cs" Script to it4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject