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0
votes
Fixed

[Profile Analyzer] Frames without selected marker stay selected when sel...

Package: Profile Analyzer

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May 06, 2020

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Version/s: 0.6.0-preview.1

How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profile Analyzer (Window->Analysis->Profile Analyzer)3. In ... Read more

1
votes
Fixed

[Scripting] NamespaceParser fails when ScriptableObject class is inside ...

Scripting

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May 14, 2020

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Version/s: 2020.1.0a7, 2020.1.0b8, 2020.2

How to reproduce:1. Open user's attached project2. Select the "Test" ScriptableObject in the Project window (Assets folder)3. Observ... Read more

0
votes
Fixed

[HDRP] White mesh previews and thumbnails in the Project Browser

HD RP

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Apr 14, 2020

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Version/s: 2020.2.0a4

Steps to reproduce : - create an empty HDRP project- import any 3D object or create a new material- assign a volume profile to stati... Read more

0
votes
Fixed

[ShaderGraph] ShaderGraph window does not update its contents when the g...

Package: Shader Graph

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May 14, 2020

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Version/s: 7.3.1

How to reproduce:1. Open user-submitted project (GradientCustomNode.zip)2. Open the CustomGradient/CustomGradient.shadergraph3. Remo... Read more

0
votes
Duplicate

Unity kernel crashes Mac with OpenGL when only Intel Graphics are present

MacOS

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Mar 05, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.2

How to reproduce:1. Open new Unity project on Mac with only integrated Intel Graphics2. Switch Graphics API from Metal to OpenGL~Cra... Read more

0
votes
Won't Fix

Transparent texture looks different in the Texture Preview and in the Sc...

Texture

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Apr 09, 2020

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Version/s: 2018.4, 2018.4.16f1, 2020.2

How to reproduce:1. Open the project "case_1235656-texture-linear"2. Open the Scene "SampleScene"3. Make sure that the Color Space i... Read more

0
votes
Fixed

[DOTS] NativeDisableContainerSafetyRestriction has no effect on BufferFr...

Package: Unity Jobs System

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May 14, 2020

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Version/s: 0.9.1-preview.15

Reproduction steps:1. Open attached project ("818646_EntitySafety.zip")2. Open SampleScene scene3. Enter Play mode Expected result: ... Read more

3
votes
Fixed

[HDRP] GameObjects with transparent materials are not visible when using...

Package: Scriptable Render Pipeline HD

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May 06, 2020

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Version/s: preview - 5.6.1

How to reproduce:1. Open the attached project "1224345.zip"2. Open the "Test" scene3. Enter Play Mode Expected result: yellow and bl... Read more

0
votes
Duplicate

[Profiler] Searching is very slow in Raw Hierarchy when deep profiling a...

Profiling

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May 14, 2020

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Version/s: 2017.4, 2020.2, 2020.2.0a11

How to reproduce:1. Create a new project2. Open Profiler (Window->Analysis->Profiler)3. Turn on Deep Profiling and Call Stacks... Read more

0
votes
Fixed

HLSLcc compute shader for loop condition is generated incorrectly in shader

Shaders

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Apr 20, 2020

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Version/s: 2019.1.0a2, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "TestComputeShader.zip"2. In Project window, double click on "test" to open the compute sh... Read more

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