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[Linux] "Sending message header failed (11)" Warning in Console when op...
How to reproduce:1. Open any project2. Navigate to Analysis > Profiler (Standalone)3. Close the Standalone Profiler4. Observe Con... Read more
[Backport] DLL with Define Constraint included in BuildPlayerOptions.ext...
Steps to reproduce:1. Download and open the user's attached project ("DefineConstraintsIssue-2021.1.zip")2. In the menu bar click Te... Read more
[Backport] Scheduled items, asynchronous tasks, and Update() are not run...
Reproduction steps:1. Open user's project "UI Toolkit Modal.zip"2. Click on Test/Main Window in the top toolbar3. Click on the "Show... Read more
[Backport] [Android] Building app using "Ctrl + B" shortcut uses the las...
Steps to reproduce:1. Open the attached project2. Open Build Settings window (File > Build Settings...)3. Check the "Build App Bu... Read more
[Backport] MacOS Targetsupport Installers for Linux overwrite their content
-e: this way you can't install the Mono and IL2CPP support for Linux with the MacOS editor at the same time--it works when installin... Read more
VFX Property Binder breaks when connecting GPU Event to Initialize Parti...
How to reproduce:1. Open the user's attached "T1175885_VFX" project2. Open the "Test_VFXGraph_Subgraph" VFX file from the Project Br... Read more
[Backport] [UWP] Not adding NET_STANDARD_2_0 define
How to reproduce:1. Open the attached "New Unity Project.zip" project2. Switch to UWP3. Select .NET Standard 2.0 Scripting backend i... Read more
[UIToolkit] TrackPropertyValue isn't called more than once when changing...
How to reproduce:1. Open the user's attached "2022 testing" project2. Open the "SampleScene" Scene3. Select the "Testy" GameObject i... Read more
The Editor crashes when loading a scene
Reproduction steps:1. Open the user's attached project2. Open Assets\JTRP_Samples\SampleScenes\StyleTransferSample.unity Expected re... Read more
[Backport] Regression in time taken to enter Play Mode caused by asset d...
The time taken to enter play mode in the Lost Crypt project regressed from 4.6 to 4.8 seconds when PR was merged: https://ono.unity3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class