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0
votes
Fixed

"Mesh.vertices is too small" and "Mesh.uv is out of bounds" errors when ...

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Oct 31, 2024

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Version/s: 2022.3.51f1, 6000.0.24f1, 6000.1.0a1

How to reproduce:1. Open the attached “IN-86325“ project2. In the Project window double click on the “FX_Smoke (18)“ prefab (located... Read more

0
votes
Fixed

OnDisconnectError error message is not informative

Networking

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Nov 02, 2016

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Version/s: 5.4.2f2

Fix error codes in log messages. Instead of error number use its name. Expected result: Error message: "OnDisconnectError error: con... Read more

0
votes
Fixed

[ComputeShader] Writing into RenderTexture wont read in a vertex shader

Shaders

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Feb 08, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "768938.zip"2. Open scene "demo"3. Run scene4. In hierarchy, select "Plane" and notice ... Read more

0
votes
Duplicate

Cloth with unassigned renderer mesh crashes editor

Physics

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Jan 27, 2017

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Version/s: 5.6.0b6

A cloth component with no mesh assigned in the skinned mesh renderer component causes editor crash in "Unity::Cloth::CreateRecreateI... Read more

0
votes
Active

[Android] Crash on GetEnvironmentDepthSupported+16 when launching a spec...

Package: Oculus XR Plugin

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Aug 21, 2025

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Version/s: 4.5.1

Reproduction steps:1. Open the attached “repro_IN-99554“ project2. Open the “File → Build Settings…/Build Platforms” window3. Switch... Read more

0
votes
Won't Fix

IL2CPP compiler errors when using explicit struct layout on classes with...

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Aug 29, 2024

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Version/s: 2021.3.41f1, 2022.3.40f1, 6000.0.13f1, 7000.0.0a1

How to reproduce:1. Open the attached project "Il2cppTesting.zip"2. Build the project Expected results: The Build is successfulActua... Read more

0
votes
Fixed

After collision with plane, particles return to 0,0,0 position

Shuriken

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Feb 18, 2017

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Version/s: 5.5.1p3

Reproduction steps:1. Open project attached (CollisionRepro.zip).2. Open scene (bug_report_particle_collision_rotating_collider)3. P... Read more

0
votes
By Design

Scripts in Assembly Definitions cannot reference UnityPurchasing classes...

Package: Purchasing

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Dec 23, 2020

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Version/s: 3.0.0-pre.4

Reproduction steps:1. Open user attached project2. Make any change to "Assets\Assembly That Uses IAP\ScriptThatUsesIAP.cs" Expected ... Read more

0
votes
Not Reproducible

Extra usage of system code and data is created when using the Input Syst...

Package: Input System

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May 17, 2024

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Version/s: 1.8.2

How to reproduce:1. Create a new project2. Install the “Input System” package (Windows → Package Manager)3. Open the project folder ... Read more

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