Search Issue Tracker
1
votes
Fixed
Generic method that should return an int instead returns address of obje...
How to reproduce: 1. Open attached project2. Open scene scene1.unity- Scene only contains a camera with a script attached- The scrip... Read more
0
votes
Fixed
DIR : Preview doesn't get updated when using a mask in the Fbx animation
Steps to reproduce : - import the project attached- select the runs.fbx animation- select Mask > Humanoid- disable the legs- play... Read more
0
votes
Duplicate
[Image] eventAlphaThreshold registering when transparent pixels are clicked
To Reproduce 1. Open Scene "Demo"2. Press Play3. Click the transparent sections of the button. Expected Result: Button should not re... Read more
0
votes
Duplicate
1
votes
Fixed
[Prefab] Crash on Accessing deleted item when Creating Prefab from FBX
Repro steps:1. Open the 'Assets/Breakable Tests/ContainerTest.unity' scene.2. Drag 'crate_medium' game object from the Hierarchy pan... Read more
1
votes
Not Reproducible
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument