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[Android] Time.deltaTime is not stable when Refresh Rate and target Fram...
Reproduction steps:1. Open the user's attached "TestDeltaTime2_2017.zip" project2. Build and Run for Android3. Observe the Player Ex... Read more
Compute Shader with RWBuffer<> type throws an error when it is compiled ...
Reproduction steps:1. Open the user's attached "Buffer and RWBuffer dont work in Vulkan.zip"2. In the Project window select Assets/R... Read more
GameObjects with Polybrush Material are not visible in WebGL Build
How to reproduce:1. Open the user's attached "Testing Ground.zip" project2. Go to File -> Build Settings3. Build And Run the proj... Read more
The left mouse button remains held when focusing the Player by. clicking...
How to reproduce:1. Open the attached “InputSystemBug_Source.zip” project2. Open the “SampleScene” Scene3. Build And Run4. Left-clic... Read more
[Documentation][Android] Proximity sensor values are not updating on som...
Reproduction steps:1. Open the attached project "InputSystem-TestProject"2. Build and Run3. Scroll down and select "Android Proximit... Read more
[ChromeOS] Pixelbook can switch to portrait orientations which result in...
How to reproduce:1. Build and run attached project on Pixelbook2. Make sure that application is in full screen mode3. Try switching ... Read more
Loading large scenes takes too much time
How to reproduce:1. Open the attached "SceneLoad" project2. Observe the amount of time it takes to load the scene Expected result: L... Read more
[DX11] Visible 3D Texture artefacts when writing with Graphics.CopyTexture
Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > "TextureCopy" scene3. Enter Play mode4. Observ... Read more
Instantiating Tilemap that has Rule Tile with "Default GameObject" set, ...
Reproduction steps:1. Open "RuleTileTest" project2. Open the "SampleScene" scene3. Go to File -> Build and Run4. Press on the "Sp... Read more
Lighting gets cut off when using different Probe Volume Subdivision Leve...
Reproduction steps:1. Open the attached "1411097.zip" project2. Open the "APVs_terrain_bug" Scene3. Enter the Play mode4. Observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it