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[Editor] Scene View is not adhering to the last mode it was left in when...
Reproduction steps:1. Open the attached project "RepoProject.zip"2. Set the Scene view to 2D3. Upgrade the project to 2021.2, 2022.1... Read more
Camera Clear Flags Don't Clear and Depth Only do not work for left eye i...
Reproduction steps:1. Open the user's attached "XREyeProblem.zip" project2. Enter the Play mode Expected result: The camera's Clear ... Read more
Shader Graph Sample Texture 2D preview is incorrect when the image has t...
Reproduction steps:1. Open the user's attached project "ShaderGraph2D.zip"2. Open TestShader.shadergraph from the Project window Exp... Read more
[IL2CPP] Byte arrays passed as parameters to a delegate are inconsistent...
Reproduction steps:1. Through the Terminal navigate to the user's attached project folder and enter the command "xattr -r -d com.app... Read more
[M1] Crash when opening a project after updating packages
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Project crashes when opening Rep... Read more
Vertex Snapping for the Scale Handle is behaving incorrectly
Steps to reproduce:1. Select anything that has a Mesh Renderer2. Activate the Scale Tool3. Press V while hovering over random vertic... Read more
Prefab "Duplicate identifier" errors when importing Prefab in different ...
Reproduction steps:1. Open the attached project "prefab"2. In Project Window open the "Assets" folder and find the file "street"3. R... Read more
[IL2CPP] Option to use LLD linker is missing when using "UNITY_IL2CPP_AN...
Reproduction steps:1. Open the attached user's Unity project "temp-android-linker.zip"2. Go to Assets > Scenes folder and open "S... Read more
[M1] Build and Run button being disabled when the target architecture Ap...
Reproduction steps:1. Create a new project on a Silicon Mac2. Open Build Settings3. Make sure that the Target Architecture is "Apple... Read more
Crashes reloading assets when attempting to call CommandBuffer.Clear() w...
Reproduction steps:1. Open the user's attached project2. Ensure that the 'Assets/Settings/ForwardRenderer' asset has a MacCrashRende... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables
- Inconsistent "Mock HMD Loader" naming in the "Project Settings"