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[Events] OnPlay and OnStop events affect all spawners within a system
Repro steps:1. Drag the attached VFX to a scene2. Open the effect and press the Stop event.3. Observe how all particles are stopping... Read more
[Culling] Shadows not culled properly if the effect is visible in either...
If a shadow-casting VFX is not visible in the game view, but it is visible in the scene view, it will still cast shadows in the game... Read more
[Video] Changing VideoClip of VideoPlayer component at runtime doesn't p...
Changing VideoClip of VideoPlayer component at runtime doesn't play newly assigned video clip Steps to reproduce:1. Open attached pr... Read more
[2019.1] Variables of Custom Script components are indented in the Inspe...
To reproduce: 1. Open Unity and create a new project2. Select "Main Camera" or other gameObject3. In Inspector window press "Add Com... Read more
[Linux][Mouse][Editor] Mouse position is inconsistent with the Old Input.
The Y value for the mouse position of the new Input System is incorrect. The 0 is supposed to be at the bottom, but it is reversed i... Read more
[UI] Image component breaks when the sprite is replaced
Multiple bugs occur once a Sprite is replaced for Image component1. On deleting the sprite Destroy Error occurs2. Sprite is no longe... Read more
[TextMesh Pro] UI Text gets out of Rect Transform bounds when changing l...
UI Text gets out of Rect Transform bounds when changing left margin under Extra settings. Steps to repro:1. Create a new project.2. ... Read more
[Editor] Assertion Failed Error occurs on changing screen scale
Assertion Failed Error occurs on changing screen scale Steps to Repro:1. Create a new project2. Focus Unity3. Open windows display s... Read more
[2d] Multiple errors thrown on installing 2d animation from package manager
Multiple errors thrown on installing 2d animation from package manager. Refer the screenshot attached Steps to reproduce:1) Create a... Read more
[Video] Spatial Blend in AudioSource is always impacted by distance when...
How to reproduce:1. Open the attached project2. Play Far Plane scene3. Make sure Audio Source Spatial Blend is set to 04. Click play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used