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0
votes
Fixed

Vector3 field in the inspector shows next three fields in the script whe...

Scripting

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Jun 07, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by user (Empty project.zip)2. Select GameObject in the Hierarchy3. Observe the Test comp... Read more

1
votes
Not Reproducible

[iOS][AssetBundles] New/Changed ODR Assets will not download after app u...

iOS

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Jun 02, 2017

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Version/s: 5.6.1p1

1. Download 917220 repro.zip2. Go to Assets->AssetBundles->Build AssetBundles3. Build the project to iOS4. In XCode, upload th... Read more

0
votes
Fixed

Timeline animation behaving unexpectedly when model has Animator control...

Animation

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Jun 03, 2017

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Version/s: 2017.1.0b8

Steps to reproduce:1. Open attached Unity Project "case_917361-VR_sink-reduced".2. Open Scene "Scenes\test".3. Enter Play mode.4. Ob... Read more

0
votes
Fixed

Trail renderer flicker when changing size of a scene window

Visual Effects - Legacy

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May 30, 2017

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Version/s: 2017.1.0b7

Steps to reproduce:1. Download 916142_repro.zip2. Open "test" scene (scenes->test)2b. Enter Play Mode3. Change size of a scene wi... Read more

0
votes
Not Reproducible

Water shader renders black upon loading scene

Shaders

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Jun 02, 2017

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Version/s: 2017.1.0b8

Steps to reproduce:1. Open attached Unity Project "case_917263-BlackWater".2. Open Scene "Master".3. The Water plane appears complet... Read more

0
votes
Fixed

[IL2CPP] DllNotFoundException: Unable to load DLL 'sqlite3': The specifi...

IL2CPP

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Jun 07, 2017

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Version/s: 2017.1.0b7

Reproduction steps:1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP.3. Build and run it for iOS.4. Check... Read more

0
votes
By Design

Parts of the model stay out of camera view when the model is clipped by ...

Graphics - General

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Jun 02, 2017

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Version/s: 5.6.1f1

The issue only occurs when the scene view is closed. If the scene view and game view are open side by side, everything works fine. T... Read more

0
votes
By Design

Blit to screen using Camera.targetTexture doesn't work (Unity 5.6 regres...

Graphics - General

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Jun 08, 2017

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Version/s: 5.6.1f1

Blitting to screen with Camera.targetTexture does nothing in Unity 5.6+. Steps to reproduce:1) Open the attached project.2) Press pl... Read more

0
votes
Fixed

[Forward] Realtime lights set to Not Important do not work with Shadowmask

Progressive Lightmapper

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Jun 02, 2017

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Version/s: 2017.1.0b7

Realtime lights set to "Not Important" in Render Mode are not computed correctly in Shadowmask/Distance Shadowmask mode. Steps for r... Read more

0
votes
Fixed

[Linux Editor] Dragging prefabs to scene results in NullReferenceExcepti...

Linux

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May 29, 2017

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Version/s: 5.6.0xf3

Steps to reproduce:1) Create a new project.2) Create a cube prefab in the Assets folder.3) Delete the Cube object from scene.4) Drag... Read more

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