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Error "'GamepadSpeakerOutputType' does not exist in the namespace 'Unity...
Reproduction steps:1. Open the attached project "ZSerializer.zip"2. In File > Build Settings make sure that "ZSerializer/Samples/... Read more
[M1][Rosetta] Crackling sound when Editor is compiling
Reproduction steps:1. Create an empty project3. Play music in the background3. Create a new C# script and let it compile Expected re... Read more
"Expanding invalid MinMaxAABB" errors thrown in the Console window when ...
Reproduction steps:1. Open the attached Unity project "Project.zip"2. Go to the Scene folder and open "SampleScene.unity" Scene3. In... Read more
Audio Clip Import Settings do not get saved when the "Override for Dedic...
Reproduction steps:1. Open the attached project2. Select the "Squish" Audio Clip located in the Assets folder of the Project window3... Read more
Audio becomes mono and voice recording is chopped when recording audio u...
Reproduction steps:1. Open the "UUM-403.zip" project2. Open "Assets/Scenes/SampleScene"3. Connect any Bluetooth microphone to your c... Read more
The recorder is recording phone microphone when using a Bluetooth microp...
How to reproduce:1. Open project "Unity-Audio-Recorder-ticket.zip"2. Go to the Build Settings (File>Build Settings)3. Select iOS ... Read more
Large delay on SoundHandle.Instance.Destructor when disabling AudioSource
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Profiler (Window->Analysis->Profiler)3.... Read more
Gradient mode getter/setter does not have thread-safe access preventing ...
Reproduction steps:1. Open the attached "GradientsAndThreads" project2. Open the "ReproScene" scene3. Enter the Play mode4. Observe ... Read more
[HDRP][VFX] Output mesh with default shader is incorrectly sorted before...
Version tested: 2022.2.0a15 + Visual Effect Graph 14.0.3 (From Packman) Steps to repro: 1) Open attached project or simply create a ... Read more
URP shader with fallback becomes pink when using RenderPipeline and "" tags
How to reproduce:1. Open the attached project "aaaaMagenta.zip"2. Open the "SampleScene" Scene3. Open the Assets/FauxBlurURP.shader4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog