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[geomerics] Radiosity core is corrupted when baking Lightmap
- Open the scene "test" in the attached project- Turn on Continuous baking for lightmaps- After about 20-30 minutes of baking, you w... Read more
Mac only: cannot navigate bug reporter using tab / shift-tab or arrows keys
1 Open Unity Editor and start bug reporter2 Try navigate between buttons and fields (all UI elements) using tab/shift-tab or arrows ... Read more
C# example of Mathf.Round missing comments
Repro steps:1) open http://docs.unity3d.com/ScriptReference/Mathf.Round.html2) check between two languages. Notice that C# does not ... Read more
Cannot rename root folder after opening a file in another application
Steps to reproduce : - have nested structure likeFolder1-Folder2--Folder3- in Folder 3 save a scene and add an image- try to rename ... Read more
[WebGL] Can't compile WebGL project that uses a struct which has an empt...
Reproduction steps:1. Open attached project "IL2CPP Bug"2. Build scene "Main" for WebGL3. Build fails Read more
ContactFilter2D crash when player collides with collider
To reproduce:1. Open attached project2. Open Man On Block scene3. Press play4. Jump on platform and move to the right side5. Editor ... Read more
[CustomCursor] Icon of the custom cursor has an offset depending on game...
Repro steps: 1) Open and play the scene and make sure Game View is set to Free Aspect2) Press W or Q to change the cursor3) Everythi... Read more
[ScriptableObject] Class inside another class inheriting ScriptableObjec...
How to reproduce: 1. Open attached project2. Attach the script Test.cs to any gameobject3. Play the scene- Note that one of the inst... Read more
[Joints] HingeJoint.angle not 0° at simulation start
How to reproduce: 1. Open attached project2. Open scene Cubes.unity3. Play scene4. Observe the rotation of the GoodCube and BadCube ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present