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Shader Graph Scene Depth node returns no value when using Opaque Surface...
How to reproduce: 1. Open the user's attached project 2. Open scene Assets/SceneDepth_bugreport 3. Observe the GameObjects "opaque" ... Read more
NullReferenceException and Render Graph Execution errors when removing D...
Reproduction steps: 1. Open the attached 'New Unity ProjectHDRP' 2. Open the 'SampleScene' 3. Deactivate the Directional Light 4. Ob... Read more
HDRP light culling imprecise when using large Far Clipping Plane
How to reproduce: 1. Open the attached project (HDRPShadowTest.zip) 2. Open scene Scenes/Test 3. Observe the Game view Expected res... Read more
The CSV file is ordered by Id when it is exported from Localization Tables
How to reproduce: 1. Open the attached “1392310.zip” project 2. In the Project window select “New Table.asset” 3. In the Inspector w... Read more
Slider Min and Max Values become the same as the other Slider when selec...
How to reproduce: 1. Open the user's attached project "test2021.2.3.zip" 2. In the Hierarchy window select both "Slider" GameObjects... Read more
"Fix Now" button for Vertex Stream is missing when URP Particles Shader ...
How to reproduce: 1. Open the attached "case_1389023" project 2. Select the "Test" Material in the Project Browser 3. Observe the In... Read more
"Invalid characters have been removed from the Application Identifier" e...
How to reproduce: 1. Create a new project 2. Go to the Project Settings 3. Observe the Console window 4. Delete Company Name and ent... Read more
System.Threading.Task tasks cause stall when used in WebGL
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to File -> Build Settings 4. Switch pla... Read more
A Gradient can not be pasted by right-clicking on the Start Color Proper...
Reproduction steps: 1. Open the attached 'GradientTest' project 2. Open the 'BugTest' Scene 3. Observe the Particle System in the In... Read more
[Serialization][Addressables] Scriptable objects can not be loaded in Fa...
Reproduction steps: 1. Open the attached user's Unity project "AddressableTest2.zip" 2. Go to the Scenes folder and open "SampleScen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support