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5
votes
Fixed

Tag list keeps deleting

Inspector Functionality

-

Apr 25, 2015

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Version/s: 5.0.1f1

To reproduce:1. Open attached project2. Open space scene3. Select any gameobject in hierarchy4. Expand tag list5. Play and stop scen... Read more

1
votes
Fixed

[Mobile] Shadows are distorted or flickering if large scale objects are ...

Shadows/Lights

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Apr 14, 2015

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Version/s: 5.0.1f1

1. Open attached project2. Build to iOS or Android Note: Changing quad to plane or cube shadows are distorted differently. Read more

0
votes
Not Reproducible

Impossible to load a Human bone structure template

Animation

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May 18, 2015

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Version/s: 5.2.0a1

To reproduce:1. Open attached project2. Select Runs animation found in Animations folder3. Open Rig tab4. Click Configure button to ... Read more

1
votes
Fixed

Visible GUI elements behind the top positioned canvas cannot be pressed

UI

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May 06, 2015

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Version/s: 5.0.1f1

To reproduce the bug please follow the steps1. Open "case_694862-uiclient" project2. Open "GameMockup" scene3. Run Scene4. Press Sec... Read more

0
votes
Fixed
0
votes
Won't Fix

Crash upon loading scene (test) from project

Physics

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Apr 28, 2015

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Version/s: 5.0.1f1

1. download and open attached project (case_692946-Slash)2. open the scene called test Unity will crash while attempting to load the... Read more

0
votes
Postponed

Camera Depth Normals Texture returns incorrect information

Camera

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May 16, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project2. Open scene Scenes/Testing1.unity- Scene contains a few cubes all configured with differ... Read more

0
votes
Postponed

[Preferences] Preferences -> External Tools -> External Script Editor ->...

Editor - Other

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Apr 20, 2015

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Version/s: 5.0.1f1

Current behavior:Preferences -> External Tools -> External Script Editor -> Browse...forces users to find the executable fi... Read more

0
votes
Fixed

[InspectorUI] Material Preview Window: Missing Plane primitive preview o...

Shaders

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Apr 23, 2015

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Version/s: 5.0.1f1

-e: the material preview window has a bunch of primitives to choose from but no plane but you can set it in the shader itself. so it... Read more

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