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Many different errors are shown when importing the specific .blend file
To reproduce: 1. Create a new project2. Import the .blend file, attached by tester (blank.blend)3. Observe console Expected: no erro... Read more
Canvas are not being rendering untill the Canvas component or its Game o...
To reproduce: 1. Download attached project "Central de Jogos.zip" and open in Unity2. Open "Salao de Jogos" scene3. Enter Play modeN... Read more
Crash in TryGetTerrainHeight when entering Play Mode
To reproduce:1. Open attached Unity project "WRLD.zip"2. Open Assets --> Wrld --> Scenes --> either EcefSpace or UnitWorldS... Read more
Image Effect is not showed in scene view in 2017.1
To reproduce:Open project Expected: scene and game views should look similarActual: in scene view image effect is not visible Reprod... Read more
Blit to temporary render texture does not set _MainTex_ST with Single Pa...
Steps to reproduce:1) Download and open attached project "BasicImageEffect2017b8.zip"2) Open scene "BugScene"3) In "ImageEffect.cs" ... Read more
Crash in ovrp_SetOverlayQuad3 in build, when entering/exiting fullscreen...
Repro steps:1) Download attached project2) Open project in 5.5.3p43) Make in PlayerSettings, VR is enabled and Oculus SDK selected. ... Read more
Editor crashes at RegisterPrepareRenderNodesCallback after baking occlus...
Steps to reproduce:1. Download attached project and open "menu" scene (Scenes->Menu)2. Select camera (name: Water4AdvancedReflect... Read more
First build fails with Failed to find parameters of a compiled D3D9 shad...
Steps to reproduce: 1. Open attached project2. In project tab, do Reimport All3. Once done, open scene "test"4. Open build settings ... Read more
[Android] Screen flashes after playing a video with Handheld.PlayFullScr...
To reproduce: 1. Download and open attached "MovieTest.zip" project.2. Build and run on a device.3. Click on the screen to end video... Read more
[Android] Using LZ4 compression with split binaries transfers some of th...
[Android] Using LZ4 compression when building with split binaries transfers some of the file size from obb to apkNormal build: 40.2M... Read more
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