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PrefabUtility.LoadPrefabContents needs better handling of incorrect pref...
Steps: 1. Open attached project 2. There three menu items: a) Test/RunTest1 => tries to load prefab contents from unexisting path b... Read more
[GPU PLM][OSX]CL_INVALID_PROGRAM errors and fallback to CPU PLM after ba...
Prerequisites: An Apple machine with discrete GPU having more than 2GB of VRAM is needed to repro this bug. Steps to repro: 1. Open... Read more
Material Picker allows to choose only one material until re-opened
1. Create an empty GameObject 2. Add MeshRenderer component 3. Invoke "Select Material" window and select material (1) 4. Select mat... Read more
[Android] ArgumentException errors thrown when the SDK build-tools direc...
Steps to reproduce: 1. Create a directory named "xyz" under Sdk/build-tools/ (e.g. C:\\android-sdk\build-tools\xyz) 2. Open any proj... Read more
[Blocks] InvalidOnGPU exception when plugging in particle attributes to ...
Repro steps: - Pick a particle attribute (i.e. random per particle node) - Plug it in one of the slots listed below - Observe errors... Read more
[Source Attribute] Blend source attribute blocks are not useful without ...
Repro steps: 1. In initialize, add any blend source attribute block (i.e. blend source velocity) 2. Observe there is no blend field ... Read more
[WebGL]CPU usage by AudioSource.Update increases when audio clips are pl...
To reproduce: 1. Open attached project ("ChromeAudioSource") 2. Open "Main" scene 3. Switch to WebGL platform 4. Build and Run the d... Read more
[Android][OpenGLES2][2DRP] Light2D with Shape type does not work on Adre...
To reproduce: 1. Open the attached project; 2. Change the platform to Android; 3. Make sure Graphics API is set to OpenGLES2; 4. Bu... Read more
Point light has jagged edges when using a LatLong cubemap cookie and is ...
How to reproduce: 1. Open the attached "case_1098392-BrokenCubemapCookie.zip" project 2. Select the PointLight object and inspect th... Read more
[Android][VR] The size of the stereo screen is incorrect in 4k display mode
Steps to reproduce: 1. Open user attached project 2. Build & Run to an Android device 3. Observe the incorrect screen size in 4k dis... Read more
All about bugs
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