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Clutter caused by vcams in git
It could be that this is a user error, because version control on the scene might not be recommended. https://forum.unity.com/th... Read more
Words in NGUI labels disappear during movement when NGUI Sprite is enabled
How to reproduce: 1. Open the attached "NGUI_bug" project 2. Open the "SampleScene" scene in the Project window 3. Expand the "UI Ro... Read more
Linux IL2CPP builds fail with "BuildFailedException: Incremental Player ...
Steps to reproduce: 1. Create a new Unity project on Linux 2. Switch Scripting Backend to IL2CPP 3. Attempt to build player Expecte... Read more
Compute Shader with RWBuffer<> type throws an error when it is compiled ...
Reproduction steps: 1. Open the user's attached "Buffer and RWBuffer dont work in Vulkan.zip" 2. In the Project window select Assets... Read more
Font asset is re-imported and kerning values are set up each time when s...
How to reproduce: 1. Create a new empty project 2. Import the user's attached .ttf font asset 3. Go to File -> Build Settings 4. Swi... Read more
ARFoundation.ARPlane memory leak of boundary NativeArray when using Holo...
How to reproduce: 1. Open the attached project "Sample.zip" 2. Open Assets/ARRaycast/ARRaycast.unity 3. Enable Holographic Remoting ... Read more
Physics2D.Simulate(0) does not trigger OnTriggerEnter2D and OnTriggerExi...
Reproduction steps: 1. Open the attached project "PhysicsSimulateBug.zip" 2. Open the Console Window 3. Enter Play Mode 4. Observe t... Read more
Prefab icon is not updated when sprite pivot is changed
How to reproduce: 1. Download the attached project '1411032.zip' 2. In Project window press on 'download' image 3. Open Inspector, c... Read more
[Android] VideoPlayer doesn't play video when played on Android API 23 o...
How to reproduce: 1. Open the user's attached "New Unity Project.zip" project 2. Open the Build Settings (File->Build Settings...) 3... Read more
Editor crashes on UTF16String when entering Play Mode
How to reproduce: 1. Open the user attached project "Voxel-Experimentation.zip" 2. Enter Play Mode Reproducible with: 3.0.6 (2020.3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering Layer Mask is not highlighted when the property is overriden
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- FlexShrink fails when the first of two Label elements is set to FlexGrow="0" and the second is set to FlexGrow="1"
- Freeze when entering Play Mode with a certain Tilemap enabled
- Input System's mouse controls are disabled when using "Cursor.lockState = CursorLockMode.Locked" to lock OS mouse